
Dive into the exciting world of finding long forgotten treasures. Grab your metal detector and set off to explore the countryside. What today looks like a peaceful meadow might have been the scene of a fierce battle in the past, hiding now the valuable artefacts. Ready to dig in the past?
Treasure Hunter Simulator gives you a chance to explore historically improtant locations worldwide and, by using your metal detectors, to discover that past by finding interesting artefacts and getting to know their historical significance. With locations scattered all over the world, you’ll need to find something interesting and valuable in your local woods to gain the prestige and funds needed for better equipment and travel expenses to exotic, remote locations. You can decide to keep artefacts for your collection or to auction them off to travel even further or get even better gear. Treasure Hunter Simulator is not a hardcore metal detector simulator, but rather a mix of arcade and simulation. With streamlined detector mechanics the game is enjoyable not only for the fans of the genre, but casual gamers as well. Simple, intuitive gameplay elements combined with beautiful landscapes make for a truly enjoyable experience.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Good time waster. Some of the reviews here seem to misunderstand the point of the game, so I'll talk about where it gets it right, and where it gets it wrong. I'm a metal detector enthusiast and do enjoy this game when I can't go out metal detecting. Where this game gets it right: -It takes hours of walking around slowly to find anything. This is very accurate for metal detecting in real life. -Most of what you find is worthless junk. Also accurate for metal detecting in real life. -"Annoying" process for identifying your find. To be honest, some finds take me FOREVER to identify in real life, so the game is actually doing you a favor by not making you research hours to find out the "Spanish coin" you found was actually a replica from an arcade. Where this game gets it wrong: -"Magical" ability to find buried items without a metal detector in your hand. I suspect this was probably just
if you're here because you've bought the ukraine bundle like me, don't waste your time installing unless you want to kill an hour with mindless garbage. There's nothing to this game. The textures are recycled to the point of every monument writing being the same across a level in a VERY noticeable way. invisible barriers are everywhere, annoying controls, annoying mechanics, and while there is a certain level of realism, it mostly comes in the form of spending half your time digging up nails and bottlecaps. Thankfully they're worth a whole dollar... i'm never getting this hour back. At least i can still save yours. Edit: I still want to take a moment to thank the developers for throwing their hat in the bundle. Bad game or not, the gesture matters a lot more. Edit 2: alright. i feel it isn't fair to complain without at least trying to help the devs. here are some more specific com
Okay, first things first. As someone who volunteers for a major world heritage site (one of the rather famous ones with great big rocks), I am glad to have them mentioning things like permits and half of the items found being rubbish. I was worried it would all be glamourous. Instead, I'm finding all the bottlecaps I wish I had in Fallout. Warning and a FIX: I opened the game to it flashing green and thought my computer had become a potato. Not so. Bloody nvidia cards. There's an easy fix. Pull up the nvidia control panel. Select "change resolution". Scroll down, and it will have the option to select nvidia colour settings instead of default. Select the nvidia settings and restart the game. Hey presto, it works. As for the game: Pros - Usual lovely Unreal Engine stuff. - Good music that doesn't play all the time, so you don't feel like the world is on repeat. - History and info f
I completed this game eventually. It is terrible. You need the patience of a god to complete it without using Cheat Engine to at least double the time-flow. (Quadruple the time once it is time to dig something up). I cleared every single area of every single thing hidden anywhere on the map, and I still only found 33% of the 30 items you can add to the collection in your home. And only 10% of those artefacts are in good condition, so I would need to reset and clear every map at least 5 times more, if I wanted to discover everything in this game. Here are my SUGGESTIONS for turning this from a 1-star game into a 5-star game: - They should add a final "e-mail" after you complete the game, notifying you that you will now receive Richard's estates and that you are one of the best treasure hunters in the world. (I mean, I literally found James Cook's signed Spyglass!). - They should double a
Recently, I have seen a lot of ads for various simulator-like games. They are ever present on social networking and I needed to hide them as they were simply too repetitive. The genre itself may get boring after a while - manage your life as a bum, be the police officer on duty to chase bad guys, repair parts of ships in harbours, fix technical issues in a fun park specifically related to roller coasters etc. The list is endless and many of these are ads for upcoming games. With the above I wanted to say that before trying any of them I got already bored with this mass of ad presence on my Facebook news page. However, I decided to give Treasure Hunter Simulator a try as it was released back in 2018 and back then I remember checking its trailer and falling in love with it, in a way. There is a story Yes. You wouldn't need one here, right? Interestingly, you appear to be some sort of he
The game looks promising... but no. It is not worth your time. The environment is beautiful, but that is about all the positive there is to say about it. I had the idea that you had got a detector and a shovel, and then you could just walk the area till you actually detected something. It is basically also like that it works, BUT in a very different way. When you do not have the detector at hand, then you have this "magical power" which shows there is a metal object nearby - and only then can you pull out your detector. If there is no object, you cannot pull it out. Furthermore, it only takes two digs and then whatever object appears. There seems to be a very bad balancing with the prices of things. Eg. a rusty bottle cap 1$, and a medieval relatively good ocndition full metal mace 209$, a gold ring 25$. Then you sell items to buy new detectors to ... find more items. But you cann
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