
"The 2D high speed, old-school style side-scrolling action that you remember from Azure Striker Gunvolt is back! In this game, Gunvolt's rival Copen from the first installment returns to the fray as a playable character!"
"It is the near future, and a new population of people known as "adepts" are being born with supernatural abilities known as "septima." Gunvolt, having put a stop to the Sumeragi Group's plan to control all the world's adepts known as the "Diva Project", has begun to heal both his body and mind from the deep wounds caused by that incident.... However, the passage of time does not always allow warriors scarred by battle to truely relax. Enter "Eden", a group of superpowerful adepts from all corners of the globe. Now, Gunvolt and Copen must stand up and face a new threat."




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The Azure Striker Gunvolt series is Inti Creates' flagship spiritual successor to the Mega Man Zero and ZX series. However, unlike those titles of old, this is one franchise that does things quite differently. The games that make up this series are fairly typical action platformers at first glance, but what sets them apart are their focus on high-score. When playing as the titular Gunvolt, you're encouraged to "tag" as many enemies with your non-lethal bullets as possible before destroying them all at once with your special attack. The more enemies you take out at once, the higher your score. However, getting hit too many times makes you lose everything since the last checkpoint, which gives the game a nice risk vs. reward-type of feel. In this second game, Gunvolt is joined by, appropriately enough, a second protagonist, his rival Copen. This character plays completely differently from
Buy it. Just buy it. This game is addictive. Let's be honest: I liked AZG1. As a lifelong fan of the Megaman franchise since its distant origins back in the 1980s, it was my all-time favourite action platformer. AZG1 did a great job making me remember the experience... ... But Azure Striker Gunvolt 2 is the true, perfect successor of that beloved series. Inti Creates just nailed it. Period. It should be no surprise, since the "Action Supervisor" is Keiji Inafune, who worked so long with the Megaman series, that at this point he knows by heart what makes a proper action platformer tick. Couple that with the awesome work of Inti Creates in crafting the gameplay, the stages, THE MUSIC (Indigo Destiny's... by the Septima!), the plot... It is not "just" an attempt at recreating the feel of Megaman; the tale, its plot, its characters and the direction it takes have depth. Real depth. The ki
Finally, it's here! I already beat the game on 3DS, so that's why my play time is low. My PC has very low-end specs and the game is running flawlessly, so I'd say it's a great port. Controller support is alright too. The action is pretty damn good. The art and music are on-point. The story is the weakest element, but it's not bad. While the game is short if you play each stage only once, it has high replayability through optimizing scores and getting better ranks. You have two playable characters, Gunvolt and Copen. Gunvolt builds up high scores by killing multiple enemies at once, and Copen by killing enemies in succession without stopping on the floor. Both need to get hit the least as possible to maintain a chain and increase score-making even more. If you enjoyed Gunvolt/Luminous Avenger, playing this one is a no-brainer. If you didn't, but want a good action 2D game, this is a sol
the only game brave enough to ask the question, "what if mega man was racist?"
The game crashes 100% of the time when fighting the final boss as Gunvolt on Linux. This means that on Steam Deck the game is unwinnable right at the end and therefore impossible to fully complete the game. Of what I've seen this is due to a programming bug with the game connecting to the Linux audio driver since the final boss's desperation attack requires the microphone. This can be fixed on PC by disabling the audio drivers, but on Steam Deck you have to jailbreak the console in order to disable the drivers which makes the game literally unplayable. Would not recommend until I patch releases, which is unlikely due to this game being almost 8 years old. (released in 2015 on 3DS)
Red and Blue twinks hate each other 10/10
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