
Ellipsis is an action-packed Avoid ’Em Up with minimalistic, yet powerful neon styled visuals. Guide your ship through a mysterious universe while deftly avoiding hordes of roaming enemies, spikes, lasers and more.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Russe | |||
| Ukrainien | |||
| Anglais | |||
| Allemand | |||
| Français | |||
| Espagnol |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I've played this game 3.6 hours. I've beaten every level though I still have to perfect about half of them. So clearly I enjoyed this game. When a game says "minmalist" I prepare myself because most developers don't understand minimalism. However Ellipsis seems to get minimalism right. Almost every enemy is a relatively primitive form. There's only a few graphical tricks in the game, and while there's a car or two, everything is pretty reduced. Is it true minimalism? probably not, but it's a good effort. The entire game play loop is avoid the red, touch the blue (especially the five circles) and survive, and pretty much from the first level of the game to the last, that's the rules. There's quite a few VERY interesting mechanics in the game, there's a lot of variety in the levels, though some concepts might go stay for one level longer than they could, overall it's a solid game. Th
The game itself is incredible! Levels get more difficult and challenging throughout the game. What's really challenging about it is getting the five stars, which means quickly collecting every circle with every dot inside of it. The music is ok, it could have been better. I wouldn't buy it for 10 USD though, because it's not worth that much. (I got it in a cheap bundle)
Ellipsis is a neon-themed minimalistic action puzzler where you have to dodge obstacles and enemies. No shooting involved but plenty of being shot at! The concept of the game requires no tutorial, it's immediately obvious what to do. You control a blue circle and you have to collect the 'beads' from other circles which appear one after another, while avoiding all kinds of moving spikes, barriers, lasers, enemies chasing you, cannons firing at you etc. Each target circle contains one more bead than the last, and sometimes when you hit a circle at the wrong angle it can send some of the beads flying around the place, so you can either chase after them or accept a lower rated score. After you hit the 4th circle the exit appears but you can optionally go for the 5th for a better score, which is always in a more difficult area. There is full controller support but I found it much better wit
The most addictive games come in the most simple seeming of packages. And simple is only what Ellipsis appears to be on the surface. A geometrical avoid 'em up of abstract neon vectors. Mazes of lazer-light obstacle courses and seas of deadly shapes unfold through stages on a flourishing map of abstract trails for you to blaze. No shooting and no attacking, this is an absolute test of reflex and accuracy as you wind through the neon corridors and avoid the complex contraptions in your path. People who remember the Iraira Bou (Irritating Maze) style of games from Japan will see similarities in the addictive and punishingly pinpoint obstacle navigating gameplay. The movement of your small blue orb through these psychedelic fields of aggressive obstacles and enemies is incredibly precise. It's so precise it made me realize I need a better mouse, as every sudden motion and flinch of your wr
Ellipsis was quite a delightful surprise for me. I recieved it as part of a Humble Freedom Bundle (Feb 2017) and having played it I can say it is definately worth purchasing on it's own. It's an arcade style game that has over 150ish levels where you collect five orbs while avoiding traps and enemies. Blue good, red bad. The universe which you play through is interesting throughout, and the difficulty slowly increases always keeping you on your toes, but never making you want to bang your head on your desk. The game has a star based system for each level. 3 stars if you do the minimum, 4 stars if you beat it and obtain all the orbs, and 5 stars if you get all of the orbs and beat a timer. Be prepared to die a lot to get five stars, but don't worry - it's super fun doing it. It is not an easy game to get 100% achievements in, but once you'll do you'll get a good feeling of accomplishment
Your mouse is your character? Ok, works for me. Move the mouse to move, simple enough. Collect... collectibles to move on to the next level and don't touch red stuff. Red stuff is bad stuff. There's plenty to do for completionists as after completing a level you may try to beat it within a certain time. You'll get an extra star for the extra effort. Though I wouldn't recommend doing this as the tight time limit only annoyed me. The game kinda dragged for me, the playtime of 2-3 hours is just about right. The gameplay feels fine and there's plenty of variety with obstacles. Aside from those things nothing about the game really stands out, it's okay.
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