
Vietnam War. It is the year 1965. A conflict, that began 20 years ago, escalates. Vietnam is a divided country. The communistic North fights against the anti-communistic South in a fierce civil war. The USA are at Cold War with the Soviet Union and, in order to demonstrate their interests, they decide to support South Vietnam in the fight against the communistic Vietcong troops. Witness the story of Joe Thompson, a brave pilot of the US Air Force during the Vietnam War. He reaches Vietnam as one of the first soldiers of the USA. He is young, talented and dutiful. The will to serve his country and to help people by doing that dominates his life. Take a seat in the pilot’s seat of jet fighters and helicopters, those war machines that were used during the Vietnam War for the first time in history, and experience explosive aerial combat in a class of its own and accompany Joe on his way to become a real ace. But during this war he will face an acid test. What Joe experiences in Vietnam will change him forever and even the relationship to his family on another continent, watching his mission from afar. They can reach him only by writing letters ...


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Russe | |||
| Anglais | |||
| Allemand | |||
| Français | |||
| Espagnol | |||
| Italien |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This game could be the single reason I may never pre-purchase anything again. While this developer has put out some VERY nice work in the past Air Conflicts: Vietnam isn't one of them. There are two huge flaws that are pretty much impossible to overlook. The first one that really hits you in the face are the small maps. Imagine trying to fly a jet inside the airspace of a tennis court. Then imagine trying to fight a battle in that same cramped space. its not very practical. So you spend much of the game flying out of bounds which is no fun and I would say makes the game unplayable. Second are the graphics. They didn't look that stellar in the trailers but I will normally ignore minor graphic issues in exchange for good game play. Unfortunately the graphics are far worse than in the trailers. Jaggy beyond redemption is probably the best term to describe it and no GPU or tweaking is going
Air Conflicts: Vietnam is an arcade flying game published by bitComposer Games. It is the next installment in the Air Conflict series. Air Conflict: Vietnam has good potential, but it's not great, I don't even think this one is good. I think compared with Air Conflict: Secret Wars, this... Air Conflict: Vietnam is the worst. The gameplay is kinda familiar with the previous game, which is the reason why this game is bad. You can't threat jet fighter the same as those world war II planes! I can't even tell if my missiles are locking on their target or not! I miss my missile fire 90% of the time! There is also this new helicopter mode, which is not really fun to play. The control is very bad, like... uncontrollable! There is also this crop duster thing mission where you spray what... a fertilizer? Okay it's actually poison, a biological warfare, but still, spraying style mission? Air Conf
I can't recommend this game. Graphically it's very messy for something this recent. Controls wise it is likewise messed up, without much functionality for changing the axis of various manuevers. In the jets, C-123 etc, there isn't even an independent rudder/aileron control that I've found-so if you pull up then want to roll, it ends up sending you in some crazy direction of its own devising. (I've played it with mouse/keyboard and 360 controller; it's possible that it's better/more adjustable with a joystick but the game turned me off so much I didn't go to the trouble of plugging in my stick) The maps are tiny (so tiny that in a jet, I went from out of bounds to out of bounds in less than 10 seconds while trying to kill a MiG) and the voice acting is corny at best. I hoped that the helicopter mode would be better, but no. Clunky controls, no way to change rudder/attitude controls, ma
Worst arcade flight sim I ever play!!! Absolutely horrible. Outdated graphics even with max setting, poor voice acting, control schemas and gameplay mechanism. Controls are so bad that you can hardly play the game right, especially on helicopter missions. DON"T WASTE YOU MONEY ON THIS!!!
The bad: * Boring repetitive gameplay. * Bad AI. * Tiny maps. * Awful quality of maps (ground textures are ugly, lack of objects). * Graphics are not good (it may looks good on screenshots, but it ugly in motion) - trees and clouds are just plane sprites (reminds me of 2000th). * Lack of achievements. * No replay value. * No simulator control scheme for gamepad. * Dead and pointless multiplayer. * Story. Your alter ego is muted. Why Thompson fight for so long? For what? There is no answer. The good: * Soundtrack. * Relatively long campaign. * About 20 authentic planes and copters. * You can control up to 6 various aircraft at single mission and switch them freely. * Random rescure MIA pilots from your squad are interesting for first 1-2 times. Some additional thoughts: This game has somekind of historical accuracy: Americans are bad - bombing civilians, spreading agent orange, napalmi
I was hopeful when I purchased this game. I am a fan of (modern-era) flight sims and I've sunk plenty of time into playing and replaying the Ace Combat games on consoles. Unfortunately, I came away very disappointed by this game. It's simply... not fun. While some games don't look very pretty in screenshots, but look amazing in-game, Air Conflicts unfortunately suffers the opposite: its screenshots do tend to look very pretty. But in the game, they don't feel as nice as the screenshots make them out to be. There are also bugs aplenty and I've gotten completely stuck with my objectives before, requiring me to restart the entire mission again (after which I just stopped playing). The maps are far too small to feel like you are an air superiority fighter. Go near top speed, and you'll have to turn right around again because you've flown past the map's boundaries. Ground target mission
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