A treacherous witch has cast Dream Hills into darkness, depriving its residents of happiness and joy. Save your favorite fairy tale characters, break the curse, and restore Dream Hills to its former glory.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Russe | |||
| Anglais | |||
| Allemand | |||
| Français | |||
| Espagnol | |||
| Italien |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Disclaimer: I love hidden object games. I own more than I publicly admit, and I play them obsessively, usually until I get all of the achievements. And sometimes I play them for fun even after I finished all the achievements. I even work towards getting a badge in every game. I'm including this information so you understand that I'm not a newbie when it comes to hidden object puzzles or games. That being said, I found that I just don't like "Dream Hills: Captured Magic" even though I honestly wanted to like it. The story is simple but interesting, with fairy tale creatures and characters from a variety of stories. The artwork is good, not spectacular, but good. The problem I have is with the hidden object puzzles themselves. More than once I've had problems finding an object, only to finally discover it in the darkened edges of the play area. It feels like the developer couldn't be bo
I really hate pixel hunting. Especially when you can see what you need to click on, but you have to get it juuuuust right.
I loved it! There is a nostalgic charm that combines kids' games and fairytales, that is so wonderfully relaxing for an old soul. I love the character design, the pokemon-esque soundtrack, and the puzzles. My only criticism is that it's too short - I'd love to play 100+ hours of this! There are no achievements, to exp hunting or grinding, just plain old enjoyment with no pressure! Highly recommended!
Just okay. The graphics are gorgeous but the game has maybe two or three music soundtracks so the game soon becomes very repetitive. The puzzles are okay but the developer used the HOG trope of a dark palate to increase the dificutly in finding objects. Also the game has no map so there is a ton of walking back and forth. Fortunately the journal is great at telling you what to do so you will not be completely lost. Overall, while I was disppointed in the final product (I expected way more) I can still recommend the game becasue it truly is a casual game. I got the game in a bundle so I feel I got my money's worth.
pros + a fine story is inspired by fairy tales + two difficulty options + gorgeous looking and colorful graphics + nice variety and fun puzzles. you can also combine items in your inventory and make new things + hidden object scenes fun + relaxing background musics + hint button is helpful cons - no voice overs - sort of kid game and very easy - some tedious slider and trial error puzzles - no map - no achievements and cards - no bonus chapter Overall this is an fine and casual hidden object puzzle game.
Despite some problems, this casual point-and-click adventure is still quite fun. Its strength is its goofy tone. The story is a silly patchwork of fairy-tale nonsense, which ends up delightful because it doesn't take itself seriously. The characters are funny! The problems are in gameplay. In the hidden-object scenes, instead of hiding objects in plain sight they are sometimes obscured, fuzzy, behind other objects, or poorly named. They also need pixel-perfect click accuracy. Also, the point-and-click adventuring doesn't always make sense. For example, I was confused as to why I could not add potion ingredients to a cauldron until the hint button told me to add them to recipe scroll instead. Huh?. Luckily, the hint button will usually get you out of trouble.
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