
Void Prison is a fast paced, endless arcade twin stick shooter that puts you inside of an ever shrinking ring. Survive by fighting emerging enemies around you and don't get consumed by the void. Complete achievements to unlock new skins and powerups and get on top of the leaderboards!


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Anglais |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
73 / 100 Fast Paced? Oh yeah baby, my first game only lasted about 5 seconds! I've improved a little since then, a little, but games are still super quick. Keeps me coming back for one more go. Aim and controls are solid. Good for quick sessions to loosen up the thumbs & reflexes for an evening of twin-stick shooters. ✔️ Quick 'n' easy, yet super challenging game loop. ✔️ Aiming & controls are dialled in. ✔️ Push back/slide on player contact works well; keeps you on your toes. ✔️ Nerves grow exponentially when closing in on ya best time :) ✔️ Strive for skins, power-up unlocks and some hard achievements in repeat sessions. ❌ Limited variety. It is what it is. ❌ Sliding/slippery bouncing feel can be frustrating until you get used to it. True Blue Reviews
Absolutely love this concept. Fast, fun, and ridiculously easy to play over and over again.
It's like Devil Daggers meets Enter the Gungeon on ice. Matches are over quick and zero loading time means you're back in the action quick when you die, making this an idea "One more" game. For a game that only uses the analog sticks and one button, Void Prison has a surprising amount of depth and strategy to it. There are two main mechanics to be aware of in-game: charge and dodge roll. Your gun charges up as you fire, indicated by a blue meter on your sprite. After about three seconds' worth of charging, it lobs an extra powerful bullet that one shots whatever it connects to and sprays additional bullets in all directions that, as far as I could tell, also one shot anything they hit. The thing is, you can't save this shot; once it's charged, it fires. And if you miss, that's too bad. The good news is you can store charge between bursts of regular fire. Then there's the dodge roll. T
Void Prison is quite literally the single worst game I've payed for in the last decade. I payed $0.63 USD (after tax) for this game, and even then I feel cheated out of my money. The only reason I've played it more than half an hour is because I care about my achievement percentages. If I can ever convince anyone of anything through a Steam Review, please let it be this: Don't buy this terrible game. This entire game is one big loop of boredom and frustration. You have a tiny play area that constantly shrinks, and killing enemies makes it slightly bigger. One song plays constantly and there are no map variations. You touch the edge for a split second, and BOOM , instant game over. Your only two abilities are to roll/dodge and to shoot. All of this sounds fine on paper. In the game though? Well, the developer had the brilliant idea to make it so that when you fire your weapon, it pushes
Void Prison is an instantaneously fun twin-stick shooter with a twist: the real enemy is the ring border! It does kill immateriality upon contact and gets smaller over time, the enemies their projectiles are there to push you towards it and killing them does enlarge the ring. The game is quick, it has unlock-able power-ups, a good amount of different enemies and other good stuff. I only spent around 10 minutes in the game but felt the need to drop a positive review already, I totally recommend Void Prison and can't wait to get back to the fun!
As many reviews say, it is a good "in and out" type of game. Play for a few dozens of minutes, leave, come back later and try to do better. Really worth the 3 bucks.
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