
The Place: America - early 21st century. The Mission: Eradicate the extraterrestrials Alien forces have invaded Earth and are terrorizing the population. To combat this sinister threat, a lone X-COM scientist has created the Enforcer, a high-tech fighting machine made of earthly robotics and scavenged alien technology. Armed with the latest high-powered weapons, the Enforcer is sent into alien hot spots to fight in adrenaline-charged battles that rage on city streets, across rooftops and in the sewers. YOU are the Enforcer.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Anglais |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
X-com Enforcer has a reputation of being bad. A bad shooter, a bad use of the X-com IP, and aging badly. However, for this review I will assume you've got it in the X-com Complete Pack rather than spending money on it (Please don't do that, it's not worth 5 Euro/Dollar/monopoly monies in my opinion) As such, I will actually recommend you play it, after all, you have it from the complete pack so the only thing you can lose out on is time. It has a lot of bad, and yes, the reputation is kind of deserved. After X-com Interceptor has you beating aliens in space, there really wasn't much else to do in the X-com story. So we're not really getting a story here. The story is: You're a robot. You wake up. Aliens are attacking. Go kill aliens. And...That's about it. There does seem to be an idea of a story in there but it's kinda hidden. Simple, but it works. It's slow to start, but you'll eventu
-Quick Review- X-COM: Enforcer is a third person shooter developed by MicroProse and released in 2001. The controls can be a bit of a pain in the butt, the way you move the camera is changing the way you face, this game has a serious case of the early 2000's. It's still playable, but there are a lot of negatives about the game which will drive away most to far better games within the 3rd person shooter genre. http://steamcommunity.com/sharedfiles/filedetails/?id=716912371 -Detailed breakdown review- Story/Narrative Oh if only I had a bit more time to finish this review, Enforcer, hello Enforcer? Can you hear me? You are trapped in my simulation and need to listen to my obnoxious voice repeat the same 4 lines of diologue throughout the whole game. Enforceeeerrr are you liiistening? Go that way Enforcer! Follow my transponder Enforcer, it's why I created it! There ya go, you can turn off
Do you like Gauntlet? Do you have a soft spot for the impressionistic nature of the simple geometry and low resolution textures of c. 2000 Unreal and Quake maps? Does finding letters inside of colorful balls bring back good memories of Bubble Bobble? This is pretty playabe with a gamepad too if you remember your UT console commands from 15 years ago. Type "preferences" in the console and you'll be tapping A to bound from roof to roof of boxy trailer homes in search of the next alien spawning thingy in no time.
The game seems strange coming from 2001 it's so jank you'd think its from pre quake days with how horrible the third person shooting feels. Sufficed to say its no fun to play and I don't see why anybody would ever bother playing this when there's so many better games in its genre. Also doesn't help you play a robot not even a silent protagonist type... which I mean its indistinguishable gameplay wise but your creator never lets you forget your just an automaton and an extension of his will so... yeah don't bother. I read a review here saying the story and the NPCs are a lot of fun... the first one is just pure annoyance.
First of all, X-COM: Enforcer has almost nothing to do with the X-COM series aside from reusing some enemy designs and backgrounds, and even that connection is tenuous at best. So forget all notions of turn-based strategy and base building and all that. This is a simple run and gun TPS. You run through loosely divided sections killing absolutely everything you come across -- in this case, enemies that spawn from generators. You only wield one weapon at a time and can pick up others as they spawn in the level (and they respawn after a while). Killing enemies makes them drop points (literally) which you gather and can trade in for upgrades to your weapons, health, speed etcetera. It's all kept as mindless as possible -- run around for too long without direction and you get a gentle reminder of where you're supposed to go, in the form of a big blue blinking arrow over your head, so that, i
This game is an example of what happens when you let Hasbro get a hold of an established and popular game franchise. It's terrible. It's link to the old XCOM games is lip service only, and the gameplay and graphics were bad even back when this was released. Really I only own it because it came with the bundle of old school XCOM games I actually wanted and it was cheaper to get the bundle than buy everything EXCEPT for this title. If you got it in a bundle deal... congrats on being able to enjoy the other games. Don't bother installing this one unless you want to make ironic YouTube videos or have people watch your reactions on Twitch. If you are thinking of getting this single title... walk away. Just walk away and pretend this never existed. You will be glad to keep the $5.
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