
"Developed by Probe Entertainment and Iguana Entertainment and first released in 1998 for PlayStation, PC and Nintendo 64, Forsaken was a vision of a dystopian future where science has gone out of control. Scavengers from all over the known worlds have come to Earth to loot the remains of the technology that can found in underground tunnels. But beware! You must fight your way past automated defenses and the scum of the universe to find the treasures hidden on each level. As you mount your hoverbike, be prepared for deadly combat. You are going to quickly learn that the future is... Forsaken!"


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
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| Italien |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Forsaken is like playing Quake in a sewer on the Moon. The controls feel like too much at first, but as you learn them you begin weaving, hit-and-running, and strafing along walls with ease. Cramped spots fill with enemies and bullets as the excellent soundtrack pushes you forward. You weave through danger leading shots and dropping mines. Levels open with you picking away at the resistance with your cheap slow-fire blaster, but as you make headway you find crazy energy weapons and chain guns, add-ons and power ups that give you a sense of progress as you begin to shred apart enemies and zip down spiraling tunnels. Forsaken is about diving into the chaos. It is a game about isolation in a purely hostile world. It has a surprising variety of levels and missions, and builds a sort of lore around everything that adds to the ambience. Forsaken is an awesome classic that asks the question
Looks better and feels better then in 1998 when the bought the PC version and ran it on my Compaq 386. Brings back old memories for a guy that is now 65 years now. My son bought this for me, for my 66th birthday. Great birthday gift!
Awesome Descent Clone That Will Kick Your Ass Pros: Updated visuals look amazing. Smooth controls. Blowing ♥♥♥♥ up sounds and feels great. The difficulty is super challenging. You will die. A lot. Heaps of content to get through. Playable biker classes. The intro cinematic is incredibly cheesy. Cons: Difficulty is relentless and might be too much for some gamers. You might throw up. Full video review: https://www.youtube.com/watch?v=-oIrXjmegkU
This game originally came out in 1998. In 2021 this game still somehow feels ahead of it's time.
Well I wish there was a neutral option besides just yes or no on recommending, as I feel that is where this game falls. It is easily worth a sale price, but I would not pay full price as it is. You would also have to like the SP mode, as that is all there is in this version. The MP is dead, and I can't even get people to friend me on steam to play. There are no bots like the original Forsaken I played on N64, and so the replayability is non-existent. There is no split-screen either, and so literally all there is is the SP campaign. I unfortunately tried it, and do not like the SP at all. When I played this game as a kid it was a lot of fun because of the split-screen and bots, and me and a friend use to play it all the time in that mode. So I would recommend this game if you like SP, but I would not if you want any more than that. The developer lied as well, and stated shortly after re
I love the game so much. Was playing Forsaken through project 64 and Project X on the pc about 6 months ago then this beauitful recreation came along. Love yah Nightdive, bringing back all the games I know and love. Hopefully you add the pc crosshair since the large one isn't as transparent as it is in the 64 and can be kinda distracting. Love the remaster and now finally can play the online again.
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