
GoD Factory: Wingmen is a multiplayer space combat game played through fast-paced and intense 4 vs 4 player matches. This unique blend of competitive multiplayer and tactical space combat will keep you busy and challenged for hundreds of hours. Lead 4 original species to victory in a galactic battle under the silent watch of gigantic GoD defying the laws of physics. Develop and customize powerful gunships and embark on this tactical battle with your friends! Share your gunships, cooperate and experience pure multiplayer greatness where every player's contribution matters. Survive the relentless fire of enemy players through a visually dazzling and frantic space shooter, and ultimately defeat the opponent’s Carrier!




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This game is pretty damn cool. Space combat sim, fast-paced, bright, clear, strategy and resource management necessary - it's fun as hell. There's one gaping problem: No one is playing. Logged in, ran the tutorial, bought a little missile group for my ship, hit quick match and!!.....no players online. Nothing. So, I start a pure bots match. Worst idea ever. No-one to communicate with, no one to learn from, no one to play with. Bots seem to have the perfect reflexes, can pull off all these neat little manuver combos that leave you dead and them from in front of you to behind, left, up, and stabbing you with a stick while you feel like you're picking your nose. I'd reccomend this game if it only had a player base. As it stands? I wish I could get my money back.
Sadly this game is all about multiplayer, which has been close to abandoned except for veterans with superb ships, which will destroy all newcomers outright. I had quite a bit of fun with this game, but it sadly isn't worth a purchase, as there is no singleplayer experience whatsoever.
[Edit 2/12/15] Having come back to take another look at Wingmen, I see that the developers did address several of my original complaints by adding new maps and gametypes and capping rewards for playing with bots. Then I checked the game's recent statistics and found this: Current players: 4 (@7pm EST) 30-day Avg: 2.3 30-day gain: -1.9 Couple those dismal numbers with a potentially final update mentioning a new project and Wingmen's lack of profitability, and the game really starts looking like a ghost ship. It's a shame, even a short single-player campaign alone might have added enough draw and mitigated the learning curve enough to sustain an online player base. Ultimately, Wingmen shows that a few missteps early on can sink a promising multiplayer title. [Original Review] I love this game, and have played it almost every day since release. That said, I can't recommend it, at leas
EDIT: Sadly, while this remains a great game, the lack of players online raises a big red flag for a PvP game such as this, even though it is possible to play with and against Bots. If you pick this game up, be wary that you may not find people online to play it with. This is very sad, it's so good. This is a great title, which is saying something coming from me - I am not traditionally a huge fan of PvP games, but this does tick the boxes: solid gameplay; interesting mechanics; rewarding intelligent and strategic teamplay. Despite playing through the tutorial, it did take me some time to get used to the carrier parts and the controls, especially as I am using keyboard and mouse, but using a controller will also give a good experience. Though it is a punishing game with a high skill cap, I find myself enjoying it, despite my lack of skill. Something to work on, I suppose. The idea abo
Hardcore Space Action It goes without saying that GoD is truly a hardcore title, the mechanics and depth of the game make it really hard game to play and you have to invest lot of hours to learn best kit combinations and learn, which races are best along with best ships. Some could argue its not a MOBA, but its objective based gameplay make its very similar, also there is the factor that it uses respawn system and base that has turrets. One thing that really shined through for me was the soundtrack, it is one of these OST that end up in your playlists in Youtube since they are that good. Heck i could even buy the album, since i love the sounds so much. I think its comparable to Deus EX soundtracks by its style, but it really stand on its own though. The Overall verdict is that the game requires either gamepad and joystick, if your not going to sink tens of hours to the game, i doubt yo
Don't buy for $20 you will only get to play it when it goes on sale, average players online 2-8, a full player match hosts 8 players. Just wait for a sale like $5.00 then you can get it and play it for a few days before it dies again untill the next sale.
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