
If you love anime, fighting and Virtual Reality or looking for a fun workout, then this is the game for you!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Russe | |||
| Anglais | |||
| Allemand | |||
| Français | |||
| Espagnol | |||
| Italien |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The combat is very clunky, enemy AI is completely in your face making it impossible to react to attacks, adding weapons to a fighting game like this is also kind of a bad idea considering the weapons don't even have proper collision. The takedown controls are typically unresponsive and inconsistent. The fights feel like they take an eternity to complete. There is no locomotion controls so people with small play areas have no way to play this game, also moving around actively with a giant wire running down your back isn't the best idea either. Getting tangled up in the wire trying to keep up with the AI moving around the arena is pretty annoying. Can't recommend this one. EDIT: I don't know how else I'm supposed to attack the opponent, I already had my special ability activated for the dude with the daggers and I felt like I wasn't doing anything against my opponent. How am I supposed to
YES!!! just yes this game is a blast. only have done two fights so far and each one lasted almost 10 minutes on easy mode. this game will give you a work out for sure! The controls are pretty good in my opinion. There is no locomotive movement but that just makes it feel more like a real fight. I really like that you HAVE to put force into your punches. honestly dont have anything negitive to say. game is in early access and am sure will get even better over time. its worth money if you want to get a work out and have fun at the same time.
Its different! I see the potential of what it can really turn into especially once fully polished. Now I am someone who uses Thrill of the Fight a lot for workouts, so I was intrigued when I saw this game because I am an anime fan and I like working out while fighting. A few things I enjoy, while also a few things I would like to see improved. I enjoy the concept of the characters. Certain Characters have special unique abilities which you may have to adjust to according to their style. In addition too the characters you will fight, the characters you can choose also have a certain amount of time you will have to adjust with them. I also enjoy the fact that this game is definetly a work out! I enjoy the combat realism and that you have to work to take people out and knock them out.. Now that moves onto something I would like to see improved.. One of the things that are frustrating is
It would normally be a thumbs down but the problem is there probably wont be any other game that attempts what they're doing here. So it's sort of like "Help us Obi-Wan you're our only hope..." Much like Blade & Sorcery it's one of a kind. The fighting is more in your face and feels like a struggle. Like you're desperately fighting off a person with a gun. Where you're grappling for arms, occasionally seeing a glimpse of an opening where you can pummel him in the face. The AI is pretty decent I found myself subconsciously switching to a martial arts fighting style to be more effective. It's cool, but due to the limitations of VR doesn't feel perfect. It would be an amazing fighting system for an anime RPG or something with more than just fighting. But as a pure fighting game it feels a little bit arcade and not totally realistic/satisfying. Punches feel more like a slap fest, but it's
I actually really like that there's no locomotion. Forces you to move, making it seem more realistic. So far I am enjoying it just waiting for more characters to play.
There is no casual play. I don't think my headset is supposed to take this amount of sweat. I'm also really tired from fighting on easy. Pretty damn fun.
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