
In Hunter’s Legacy, you control Ikki, huntress of Un’Amak, a bipedal cat equipped with a variety of weapons and abilities, including swords and a bow and arrows. "Embark on a challenging quest with the great huntress of Un’Amak! Hunter's Legacy is a 2D Metroidvania platformer starring Ikki, a fierce cat who must save the kingdom of Iripur from the evil Morodir. The game features a non-lineal design where the focus is on exploration and combat in an open world filled with different characters, enemies, and collectibles."




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Anglais | |||
| Espagnol |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The Good - Beautiful art design - Can continue from your demo game - Smooth controls - Fun, addictive and challenging gameplay - Inventory layout looked great (wasn't cluttered) - Upgrade system was easy to understand - Unlockable abilities as you progress through the game - World map is surprisingly larger then expected (many levels) - Level designs were beautifull and large. All came with their own enviromental hazards or dangerous mechanics - There are multiple areas to explore in one level (other than the obvious way to get to the end) - Large variety of enemies - (sort of) Side missions to upgrade wallet size or collect ore for upgrades - Boss fights are clever and challenging - 6+ hours of gameplay - The price ($6.99) You get more then your moenys worth in Hunter's Legacy The Bad - Villian isn't explained - Fang of Alliance isn't explained - Story starts and stops at the begin
The game is fun, tbh I play it sometimes just for the thrill of it! Somethings are... weird but overall I have been having fun. Also, it is one more step for Mexican developers to really make the industry go somewhere in this country.
Hunter's Legacy is an average to above average action platformer. The game's basics are what you would expect from the genre. You jump between platforms avoiding obstacles and enemies. You have a sword and arrow attack. Basically you go around the world gathering new abilities that you use to beat the final boss. At first I found Hunter's Legacy to be a little slow. The first couple of levels don't really do anything highly original. The beginning of the game is perfectly fine but doesn't really grab you since it just feels like every other action platformer. Then at around the halfway point the game turns the corner. This is mostly because the game starts to add some more original mechanics to the game. I particularly liked the hot/cold mechanic that is featured in one of the worlds/lands. The final level is also really well designed utilizing all the skills and abilities learned t
Note: I was provided with a key for this game from “TeamTom Reviews”, who in turn received the key from the publishers. This does not change my opinion on the game itself. Hunter’s Legacy is a side scrolling action platformer game with a hint of metroidvania thrown in there. The story is pretty cliché. You’re playing as the huntress cat called Ikki in the town of Iripur. Their ‘Fang of Alliance’ has been stolen by the evil Morodir and Ikki is the only one who can get it back. Without the Fang of Alliance their town is decaying evil is spreading. If Ikki is the huntress, the name of the game should’ve been Huntress’ Legacy in my opinion. Graphics: The game features sharp, cartoon-like graphics. The art-work is pretty nice and the game isn’t bad looking at all. The color scheme is also pretty neat, not the brightest colors but certainly not dull either. The game is locked at 60 FPS and
Hunter’s Legacy feels like a classic without becoming a soulless clone, adding its own twist to the genre and serving it up in a lovely hand-drawn package. It’s definitely worth a look to fans of the genre, though the difficulty may scare off newcomers. https://youtu.be/6PLZP4FMEcE .Story. You are Ikki, a warrior kitty who must save her people and defeat Morodir, a magical villain who stole the Fang of Alliance and caused the kingdom of Iripur to crumble. You must travel across the world in order to locate mystical gems, tear down a magical barrier, and finally face the cloaked villain to save the day. .Gameplay. You play Hunter’s Legacy completely by keyboard. You move with WASD and use spacebar to jump. J is your melee attack, K is your ranged attack, which can be charged to release a more powerful magical shot in order to clear destructible objects, and L is a dodge roll. You als
Hunter's Legacy is a technically good game which comes with original graphics of medium detail, minimal story and a good, sometimes interesting variety of level mechanics making up a basic metroidvania. Unfortunately and despite loot drops and some rare items (not quite collectibles), this game does not manage to get me to enjoy it. I can appreciate the four-direction melee attacks, freely aimable bow and almost always agreeable controls but, for me, all the good things never combined to actual fun. Additionally, the bosses tend to be annoying which eventually makes me quit the game for a while until I regenerate enough tolerance to return. I think the main problem with bosses is that while levels help you maximise proficiency with your set of movements the bosses reduce player agency. Bosses sort of get in your way. At times that means you are simply prevented from approaching the boss
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