
Become a martial arts master in this survivor-like roguelite inspired by action movies of the ‘80s. Use your fists, feet, and the environment to fight off relentless thugs. Master powerful combos, enhance your skills, and remember: everything around you is a weapon!


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Russe | |||
| Anglais | |||
| Allemand | |||
| Français | |||
| Espagnol | |||
| Polonais |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Picked this up during the Summer Sale for €1.69 and honestly didn't expect much. A few runs later I was completely hooked. The combat feels great, putting builds together is a lot of fun, and every good run made me want to start another one. Now I finally understand why so many people recommended it.
On the harder difficulties the weapons might get you killed. Maybe implement a manual throw option?
It's easier on my eyes than other survivors type games. I like that there aren't flashing lights all over the screen, and that getting more powerful doesn't equal the screen being filled with chaos.
I was waiting with anticipation for this one since I saw a few Youtube channels preview it a month or two ago, so the day has finally arrived when it's released and what is this? Five dollars?! You have to be kidding me. No early access nonsense either, just a deep, fun action roguelike for the price of a beer. This is one of the best values out there right now. Karate Survivor throws some clever wrinkles into the well-worn action roguelike/survivors-like genre where while it's still an auto shooter (er, auto kick-puncher), there's a timing system to your attacks where you have 6 slots that you can fill with various punches and kicks as you collect them, and each one is run in order. You start a level with one punch which means five slots are blank, so there's a longer amount of time between your attacks and you need to avoid the horde until it cycles back around again. Collect more pun
It feels like a game made by a good programmer who doesn't know and have never played vampire survivor type games but somehow managed to make an outcome. This isn't a vampire survivor game since you never really level up during the game but yet gives similar vibe. The upgrades are made after hours of playing the game so it's not even rogue-like since every start of the game isn't the same. But it rarely gives the satisfaction of leveling up so it almost feels like rogue-like in that sense. A very weird game failing to fit in any type of games causing identity crisis of its own rather than creative disruption. But it's cheap. Not gonna thumb down this one. <번역> 이 겜은 뱀서류를 아예 알지도 하지도 않은 좋은 프로그래머가 어찌저찌 만든 결과물같은 느낌이 든다. 게임을 하는 도중에 레벨링업하는 건 없어서 뱀서는 아닌데 비슷한 느낌을 주긴 함. 업그레이드같은게 게임을 하면서 주어져서 시작점이 다르므로 로그라이크라고 하기도 어렵다. 근데 레벨업을 한다고 만족감을 크게 주는건 또 아니라서 로그라이크같은 느낌이기도 하고. 이게 창의적인 혁신을 가져온다기보단 이것도 아니고 저것도
Overall would recommend. +Combat is fun +Environments are retro +Music is 80s-inspired -Drops are garbage for sequencing usually -Hitboxes are sometimes questionable -Little replay value after beating it A fun game for the price.

Fully buy out all upgrades

Use a shuriken

Become a legend

Use a burrito

Become a master

Defeat the boss of the subway
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