
Kinuhime was killed by a ninja demon. Now, Hayate has become obsessed with revenge! But can revenge bring her back?


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I see so many games that want to be modern versions of NES classics. 90% of the time, they fail to emulate anything but the limitations of the medium - only two buttons, limited color palette, etc. Ninja Seki DX knows what made the greats of the era great, and what separated them from the hundreds of ♥♥♥♥♥♥ NES games that we've all since forgotten about. Tight controls, challenging gameplay, and level design that teaches the player as they play. I really wish this had been released in 1990, where it would have gotten the acclaim it deserves. As of now, it sadly remains in the indie bargain bin alongside dozens of visually similar but far, far inferior retro-style platformers. Please give it a chance!
Tribute isn't a bad developer, but unfortunately this game has too many flaws. The game controls *almost* good, but somehow it just feels bad. The level designs feel like they're supposed to be "difficult" but instead feel like they're made with cheap tricks in mind. Part of it has to do with things like knockback and purposefully bad enemy placement, such as spawning a ghost in the middle of a jump over a pit, where the knockback from said enemy kills you. It's a trial and error game rather than an actual test of learning and skill, like Curses and Chaos. I don't know how they went wrong with such a simple concept, but it's ultimately a waste of time and money. Sorry, Tribute.
The game started as a freeware game, and you can still legally download it for free. You really should buy this game either if you're a huge fan and want some additional modes or if you want to support the developpers. As for me, I saw it featured ninjas, so I couldn't resist.
Full Review for Ninja Senki DX (PC, PS4 & PS Vita) was originally published on Excitehype[excitehype.com] Over the past few years there have been a lot of 8-bit revival indie games. Some just have the appearance of a game from that era, others fit the mold perfectly and feel like they belong on cartridge (i.e. Shovel Knight, Undertow, Cave Story). Enter Tribute Games, who pride themselves in creating pixel art games based on the 8-bit and 16-bit era. I’ve been a fan of these guys prior to them becoming Tribute Games with XBLA & PSN release of Scott Pilgrim vs. The World: The Game from Ubisoft and their first official Tribute game Wizorb. They later brought the Metal Slug/Contra metroidvania Mercenary Kings to PC and PlayStation consoles and followed up the next year with the arcade style 8-bit survival beat em up, Curses N’ Chaos. So of course I was excited for the release of their next
For NES like game it's pretty much playable. Sounds are nice and crunchy. Level design allow for some skill jumping. Throw shurikens and become 8-bit ninja. Overall ok but don't expect much.
Really wish I could remap the keyboard controls.
Structured threads, verified dev answers and player expertise without chat noise


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Fast! you must find some resources to survive! explore the towns, kill some zombies, "steal" cars, food, weapons and gear, collect wood, make your own base, build your farm and keep an eye open! Because zombies aren't the biggest problem here, there's some snipers waiting for you in this perfect combination of The forest, Minecraft and DayZ! Find your weapons! Because THEY ARE COMING!