
Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Russe | |||
| Anglais | |||
| Simplified Chinese | |||
| Korean |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
November 2018 : With Space Industry /Rocketry Upgrade the late game has become longer and relatively harder. The amount on content the game has now, and the time one can put into it is well worth the money! p.s. I shouldn't admonish people for having fewer hours on the game. November '17 Edit: If you have the aptitude to learn about the game and make things work, yes you should buy the game. The pace is now smoother(slower?) and the research tree deeper, which adds both the ease to learn early on and the difficulty to progress later. Beyond the efforts of survival, the end goals are one's own. See how many cycles you last? Wish to have the best things for your suplicants? or do it again, better this time? All these reviews with less than 10 hours on record, telling you the game is uninteresting. What puts people off, I assume, is the mid-game. Starting and setting up base is the fun p
1397.8 hours playing this game currently. To put this in context I am a 45 year old professional. While most games I play keep me entertained for a week or so I always come back to Oxy. The mid game is incredibly difficult until you figure out what is blocking you from continuing. You go from being well positioned to just managing crisis after crisis. Eventually I just give up and abandon the colony and your Dups only to try again. Its the little things that cut you down in oxy. Ive never faced a game over screen, but I have faced the reality of the enevitable so many times. Highly recommend this game. Highly. I think I have spent about 0.5 cents a minute to entertain myself and I am still addicted. ***UPDATED AT 1300 some odd hours. I have made it to the bottom and to the top. The key in my opinion, and this was a HUGE help, is to climb to the top first. Space is a vacuum and I dumpe
With over 1000+ hour into the game, I have to take the time to the leave a review for it. My opinion : This game is amazing and fascinating, but aware of what your are jumping into. There is a lot, A LOT of things to learn in this game. There will be a lots of restart and a new game, but you will learn and progress more each time. Think of it as ''It's more about the path, than the final destination'' . While playing, check for tutorials online. If you need help, check online. The community is great! Even if it's on Early access. It's now a complete game with more and more stuff to come I'm sure. Gameplay : You manage a bunch of ''duplicants'' in an underground colony. You will need to manage oxygen, food, electricity, water and waste. You will need to keep an eye on gases, power, liquids, pressure, germs, gas density, temperature management, working environment and many more! Your re
My colonists are starving because my plants aren't growing because my greenhouse is getting too hot because my cooling system isn't running because I'm running low on power because my oil power plant isn't running because I don't have enough oil because my oil well isn't running because it doesn't have enough water because the water pump is submerged in hot steam instead of water because I'm not cooling the steam fast enough because my cooling system isn't running because my aquatuners are overheating because they aren't made out of steel because I cannot make steel because making it heats up my colony too much which would be fine if my cooling system was operational...
Oxygen Not Included will fool you, no matter how smart you think you are. In real life, I work on aircraft electronic systems. I spend plenty of time in front of complex wiring diagrams and engineering drawings. A cutesy little game where a bunch of cartoons jump up and down and clap their hands and squeal while building a space colony...pffff how hard could it be? *30 hours of gameplay later* I am very stupid. For the first 10-15 hours of gameplay, I spent learning lessons. My farm was too big and I ran out of water, which led to my duplicants ("dupes" for short) getting sick, soiling themselves, and a life of misery. I started over. For the next 15 hours after that, I restarted repeated small colonies, armed with ideas from Reddit and Youtube on how to streamline systems, lay out your base WELL in advance, and improvise when challenges presented themselves. Finally, around the 30
If you're stressed about work or relationships, you should play this game because then you'll be too busy stressing over this game instead

Recruit the only freediver Duplicant in the universe to your colony.

Produce a Data Bank using a Data Miner operating at maximum efficiency.

Survive 100 cycles after Demolior collides with your colony.

Secure your colony's industrial future by fulfilling the Power Imperative.

Successfully analyze at least one seed of all mutatable plants.

Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.
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