
Draft an army and fight a battle all in 15 thrilling minutes. Opponents issue orders at the same time in this unique system of simultaneous turn-based tactics. The rules are simple but the strategies require the brains and bravado of a general, destined to Rise!


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Anglais |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This game could be something but with no single player mod other then 3 short fights or multi players to play multi player, this game sucks all around. I really have no idea what all the thumbs up are for, with no single player mod as was promissed and with no one online playing, WTF are all the thumbs up for, did we get paid to lie? UPDATE DEC 11/12/2016 Read a post today posted back on Oct 2/2015 with a DEV reporting that they finally heard the cummunity and was going add a single player mode into the game, " which was advertised to be in the game from day 1 and never was ". So i reinstalled the game today and low and behold, yup, still no single player mode, just the 3 AI's, easy, medium and hard, " which had ALREADY been in the game since release " people who dont know that. so i posted this and this was my answer from the DEVS: Ban notification from a Rise: Battle Lines develope
Solid little multiplayer title. If you like to get a quick fill on a multiplayer turn based strategy game then I highly recommend this title. It is very simple and straightforward but it will definitely get you thinking as to how to outsmart your oppenents. For $5.00 you cannot go wrong in my opinion. WARNING If you are looking for an in depth single player experience then this game is not for you and clearly it was never designed to be. It does what it does pretty well and doesn't pretend to be something it isn't.
A Paladin’s Steam Review: Rise: Battle Lines. There's Something Lacking About These Battle Lines. Genre: Simultaneous Fantasy Turn Based Strategy Multiplayer Only. Developed & Published by: The Secret Games Company & Digital Tribe. Platform: Windows, Mac & Linux. Business Model: Base Game. Press key provided free of charge by developer Read the Full & Unabridged Review on A Paladin Without A Crusade[kingisaaclinksr.com] Overall Gameplay Thoughts Rise: Battle Lines is a streamlined simultaneous turn based strategy title. It’s gimmick is about providing quick 15 minute strategy battles between you and other human opponents. Each player sets out the moves their collection of units will take in a turn and then the game plays them out at the same time. The resulting carnage will be decided on the actions taken. There is only a single mode to play in this game. It’s a mode that takes
Jumping into Rise battle lines was quite interesting for me. I am a big fan of strategy games and enjoy playing them. With this game though there is not much content at all. (yet) Do not take this as a bad thing though, I feel what this game does it does well indeed. There are three modes - Local VS, VS AI and VS Online. You only get heraldry points through winning online battles (what these do is unlock visual customisable options to your crest) When playing the game, before you start the battle the troops are randomized and there are limited quantities of troops to choose from, in which you and the enemie takes turns in choosing. So before you even start the battle, your mind is already mentally at battle against the opponent. You then take turns after you placed the troops to move to different squares. What I did was wait at my spawn for the enemy to come to me (like a camper) an
PRO: - Simultaneous turns - Drafting CON: - Not variety enough - Too slow - No campaign
This is a hard negative review to give, because as I think RISE is a fine little digital board game. It's clean, sharp, simple, and everything else the positive reviews assert. But in order to earn achievements, the game requires you to play online with constant pings back to a server—likely owned and managed by the developer. It appears the game has fallen into maintenance mode. This server is prohibitively slow to respond, even when playing against local AI in challenge mode on your own machine. What's worse, it seems at times that this server goes to sleep and becomes unresponsive. If you quit out of your game, you forfeit and lose hard won points towards the last 2 or 3 achievements. So you are forced to wait for the server to time out and then get the error message and "retry" dialogue box allowing you to reping the server. As a result, each game, which should last about 5-8 minut
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