
Street Racer is a kart racing game similar to Super Mario Kart. Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Anglais |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Not worth it. DOS version is the same as the ps1 version but significantly slower (super laggy) on resolutions higher than 320x240. Controls don't work on the dos version, not without considerable workarounds. The 16-bit version is limited to low resolution (lower than 640x480) 4:3 ratio and borders Was expecting a better port but its a straight across port. Play on SNES or PS1 with Duckstation for a more definitive experience.
The Dos and 16-bit version sucks big time! Why? Because of the lack of controls and very slow steering. Yes we wanna have retro racers but this title is not done right !
It's fast, it's frantic, it's furious, it's the first racing and fighting game for four players... It's STREET RACER! Race and fight with 24 different tracks, 5 game modes with tons of options, and 8 street racers to choose from! I saw the two Reviews for this Game and they were all negative and was really hesitant to buy this. Yes the Resolution Option is nonexistent (Window 1x (Small) - Window 2x (Medium) - Window 3x (Big) and Fullscreen but you can't change any resolution. Fullscreen is absolutely cool even though its just windowed with a "BlackBar" Left and right filled with the Game image. It looks like this (Bronze Cup finished): https://steamcommunity.com/sharedfiles/filedetails/?id=2743504715 There is no input delay, Controller (PS4 Dualshock) worked fine (No Input buttons mentioned but if you go with "Practice Race" you can check out every button and will see what does what)
this maybe a good game but without controller support i'll never know!
Racing game from DOS era. Controls are all over the place, gladly you can change them in settings. DOS and 16-bit console versions are different. DOS version have super tiny circuits and some 3D terrain. In this version when boosting acceleration button need to be released. Console version is more similar to Mario Kart and have flat levels. Also in this version bilinear filter is forced on so expect blurry visuals. Are you ready for 10 laps? Because I'm not. 10 quirky characters with funny names to choose from. When driving slap your opponents in neck leaving smoking red mark behind like a memo - I WAS HERE. Power ups like health, turbo and time bomb which you constantly try to shake off to nearest opponent, I mean all the time. Collect stars, for what? To be honest I have no slightest idea. Music is ok. Only good thing about this one are characters and 16-bit console version which is mo
It is a typical Piko release - feels botched. Of course the "16 bit" version has that super laggy Mednafen setup that is a Piko stable. It is as if a third-world guy was paid a close to nothing to get some old game working.
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