
A point-and-click adventure filled with magic, danger, fantasy, and romance.
"Don't you remember me? After all we've been through..." What do you want to be when you grow up? Paul thought his life would be set after college, but at 22 he's toiling away in a job he doesn't like and coming home to an empty apartment every night. He doesn't know who he is, where he's going, or how he fits into his world. But then on one dark and stormy night, a mysterious woman appears to him, and everything changes... The Beard in the Mirror is a throwback to when adventure games came in giant cardboard boxes and if you didn't have the hintbook, that was it; you were stuck on that puzzle for the rest of your life. It's a labor of love from a husband-and-wife team from two different worlds (she’s a Sierra fangirl, and he’s a LucasArts diehard) who have been working on it together since before they even started dating.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Anglais |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This was a nice retro-graphic point-and-click adventure. It took me about 4 hours to play through, which I consider to be a good length for the $10 price. The story starts off a bit confusing, however it does make sense as you play through. An interesting take on an "amnesic character" in a strange land. The puzzles were not overly simple but never lead to my being so confused that I couldn't finish. After completing the story I felt satisfied, and its got a nice lead up for a sequel which I'd be glad to buy if they make it. If you're a fan of old-school adventures with a fantasy setting I'd definately recommend it.
You don't get into the Adventure Game Studio scene if you don't love oldschool point-and-clicks, but The Beard in the Mirror really wears its love for LucasArts and Sierra adventures on its sleeve. It especially delights in letting you get killed in ridiculous Sierra-esque ways but does so with a modern sensibility: you won't lose progress and there are no apparent unwinnable states. BitM's puzzles just drip with the classic 90s silliness, but in a way where one step usually clearly leads you to the next. They often feel every bit as silly as Gabriel Knight 3's infamous cat-hair mustache puzzle, but far less demanding of absurd leaps of moon-logic. The least intuitive of the puzzles, in fact, are often one-step solutions that, if all else fails, can be brute-forced. The more complex the puzzle, the more clearly the solution comes together. It's gratifying to play a game that feels like
Amazing story, setting, characters, puzzles...everything. This game was a blast to play. The puzzles weren't overly difficult, but they weren't too easy either. The story and characters are engaging and hilarious. I loved every second of it.
A hapless young adventure-player gets sucked into a world of fairy tale intrigue and romance along with his trusty pink crowbar and three vegetarian gumballs. You know, it's really goofy -- purposefully so most of the time -- but it's really earnest and sweet, and has enough self-knowledge to capitalize on its own naivete without being too self-aware. Oh, that self-awareness! It'll reach right up and poke you in the a$$ when you least expect it! Fun fact: the scariest character in the game is none other than Artie, the rock-collecting forest guardian. That guy will literally kill you over a colorful mineral. Puzzles are solid, not too difficult, but occasionally spike into head-scratcher territory. You won't tear your hair out, I think. I want to brag on the game's storytelling a little. Despite the fact that this is a relatively simple fantasy world (the time travel element does mix t
You can find hundreds of other reviews through our Curator page "It really grows on you." It would be very easy to label The Beard in the Mirror as a throwback to the early years of adventure gaming, so I’ll do just that. The Beard in the Mirror is a throwback to the early years of adventure gaming, resplendent in its simple pixel graphics and dumb icon interface. It very much wants to roost among the classics, specifically Sierra’s seminal library. To this end, it offers you a points system that rewards you for extracurricular puzzle solving, and even provides a myriad of ways for your character to meet his humourous end. However, it is, after all, a modern game aping a classic, so rather than smugly kill you off and banish you back to your last save, it describes how you would have died before backtracking you to your poorly-made decision and hopes hindsight has provided you some wis
A true nostalgia trip for early 90's pixely point&click adventure game fans. An ordinary, somewhat shy guy gets whisked away to a fantasy land and tasked with a quest that he neither understands much of or feels up to - but nevertheless sets out on this unexpected journey of discovery and growth. Along the way he'll make friends and enemies. He'll meet some crazies and non-human forms of inteligent life. As you'd expect from a fantasy tale, there's swords, magical creatures - and love. But all of that has its own unique flavor, specific to the creators -- a wife and a husband -- and the flerd between Paul and Lily feels all the more personal and adorkable for that. The game itself leans to the comedic side, and the puzzles especially require some unorthodox, out-of-the-box thinking -- but while the solutions might not be evident at once, they're fair and require only that you mind your s
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