
Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess. From seedy downtown nightclubs to penthouse apartments to a luxury yacht on the Hudson River, Rosa and Joey will unearth the truth about the underground world of street psychics. Including some secrets that Joey would rather be left buried.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Anglais |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This is the 4th game in the series that I thoroughly enjoyed. This is the one before the last so I was a bit saddened to know that there was only one game left to complete. Here are my comments on Deception: As we advance from one game to another we can see how Rosa's and Joey's personality changes. Or more like how well they work together. The episodes are also getting more and more serious. Note combination returns which is a good thing as it made some of the previous games unique. Forget Rosa's apartment! We do not have to return home to search for a clue on our computer - Rose now uses a smartphone. Her notes can be found under an app and searches are done via the "Oogle" application. This was a neat and time-saving idea on the creator's part. This may be far-fetched but this has been - so far - the best and most exciting for me in the series. The story is very interesting a
The 4 th part. Good as all 3 parts before. Still to short but nice commentarys/ extras. Nice quest and most time absolutly logical. You search for the next hint like Sherlock Holmes, its like the good old Indiana Jones Games "sure it has not the 100 % flair of Lucas Arts P & C Adventures". But i love it like all 3 parts before and thx nice and full steam support the game gets 9.1 Points. I love the characters, the dialogs try its best to be unique, the developer think on every detail and over all possible ways and give the best to find the best complete story and use his budget well, the sounds are okay, the synchrosation is fine, the gameplay is great. I had 5-6 Hours of real fun with quality. I cant await to start tomorrow the 5th and atm last part. For Adventures and Retro Point and Click Gamers its worth to buy and take a look, dont want to much, its a modern form of this game with s
The Blackwell Deception is the fourth installment of Blackwell series, and it continues to reveal more about the world beyond, alongside Rosa's possibly substantial role of guiding spirits to the next world. We have a case, a mystery and a villain. All is set to pursue the next chapter of the Legacy! The game serves as the triumphant raise of suspense for Rosa's future and a vague epilogue for Joey's ominous background. So far, this is the best game of the whole Blackwell series. Following the events of the Blackwell Convergence, Rosa and Joey keep doing what they do best; now in a professional context. Our little girl has business cards and all: Rosangela Blackwell, Spiritual Consultant. They do not pace the streets of New York in hopes of finding a case anymore. The case comes and finds them, alongside the trouble attached, of course. Following their recent fiasco - and a particularly
I accidentally reviewed the wrong Blackwell, meant to write this under the first one, Legacy. But whatever, all of them are great anyway. This one has less reviews, so maybe it's for the best!I'm quite an elitist when it comes to point & clicks, but I think that even in the 90's when there was plenty of competition the series would stand out. I'm even inclined to claim that Blackwell would be considered a classic by now. Because it has it all: charismatic characters with believable motivations, clever puzzles with original tools for solving them, and great stories with satisfactory conclusions. Not to mention the games get progressively more beautiful. Although, in terms of looks, my personal favourite is Unbound, a prequel. If I had to be a stickler, I'd say that the voice acting quality is not always consistent and I personally didn't care much for the music, but these aren't even nitp
The fourth game of the series and the longest one so far. Roseangela has made her service to the public, anyone who think they are dealing with supernatural being can contact her and she'll head to that area to investigate, this means we are going to have many cases to solve but of course, they'll somehow be linked. I enjoyed this story so much and loved the character's portrait, they keep making them look better and better. https://steamcommunity.com/sharedfiles/filedetails/?id=2182475263 The artwork is really good, as well as the soundtracks. Rosa now can use her phone to look up information and read emails, she also keeps notes which she can combine to get a new clue. The map is like the previous games and the voice over is still as good as before. https://steamcommunity.com/sharedfiles/filedetails/?id=2182475177 The puzzles are logical, some of them are difficult, and if you are af
It’s 2010, a little more than three years after Rosa suggested she and Joey take their spiritual work professional. She and Joey have developed a smooth and comfortable working relationship, when she gets a call from a former colleague. Jeremy Sams’ name has popped up in Blackwell Legacy and Blackwell Convergence, and now we get to finally put a face to the name. We also get to finally meet Sam Durkin, who was only a voice on the phone and still a college student in Blackwell Unbound. Rosa has now even more fully entered the Digital Age and has a mobile phone! This is great because you can check email and search ‘Oogle’ without needing to return home every time. Along with this, her notes have transferred to being kept in her phone, and the combining/linking clues to move forward the plotline is back (apparently, according to the game commentaries, due to backlash over its removal in th

Finish the game in commentary mode

Open the secret compartment on the first try

Use Joey's breath ability on at least 10 people

Abuse an innocent

Find all the references to previous games in Rosa's apartment

Escape the yacht with only getting shot once
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