
The Blackwell Epiphany is the last game in the Blackwell series.
A dead man's soul cries out against the force of a ferocious blizzard. He cries for help. He cries for answers. Then he screams as he is torn apart like damp tissue paper. This wasn't the first time, and it won't be the last. The police are powerless to stop it, so the duty falls to the only ones who can. What force could be so powerful – and so malevolent – that it would destroy the very core of a life in order to get what it wants? Rosa Blackwell and Joey Mallone mean to find out, even if it means risking themselves in the process.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Anglais |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
It's not very common for a video game to have a totally satisfying and conclusive ending, even more so if it’s a series. The Blackwell games managed to stick the landing completely and Epiphany makes for one of the best conclusions I've ever seen in a video game. Do yourself a favor and buy the whole series right now and start from the beginning. The series grows and gets better with each installment. Epiphany is just a great culmination of everything that came before it mixing great writing and logical puzzles into an overall fantastic game. Epiphany has quickly become one of my new favorite games. I also would say that The Blackwell Series as a whole easily rivals the adventure game classics. Fans of the series should buy this game ASAP and for those who haven't played them I reiterate to just buy the whole series now if you're interested, you’re in for a memorable ride. I definitel
"I'm wet. I'm filthy. And I'm in New Jersey." Rosa's light-hearted commentary after leading the first soul to the light in Blackwell Deception stuck with me. Voiced during a lull in the void of her daily life, a break from the Blackwell family "curse", this smidgen of banter is just one of many exchanged with her ethereal sidekick Joey throughout many personal stories woven into the series. A series grounded in its characters, its well executed dialogues, consistency and the attention to overarching narrative that doesn't contradict itself, with a perfectly dunked ending, hammering home all the foreshadowing and raising of stakes since it started way back in 2006. In case you're new to the exuberant duo, you play as Rosangela "Rosa" Blackwell, now a fully grown psychic medium, private investigator and an incorrigible caffeine addict (I can sympathize with that), saddled or blessed, dep
I'm stunned! What an outstanding game, I didn't expect the twists and the ending! This is the fifth game and the last of the series. Rosa and Joey decided to team up with the police but that doesn't mean she can't be careful with every move she does or what she is saying as people will report her and she could end up being locked up in jail. An incident happened to one of the souls that made Joey and Rosa want to investigate the issue more, one link leading them to another but the twist was not expected. I'm not going to say much so you could enjoy the game as much as I did. https://steamcommunity.com/sharedfiles/filedetails/?id=2182636322 The artwork is so beautiful, it is even more polished than the previous games. They all looked great, and we get to see some returning characters. The soundtracks are nice, the credit track is always good and catchy. This game is larger than the other
Oh, where to start?! If you've never played a Blackwell game before you really should start with The Blackwell Legacy (or even The Shivah, which ties-in) because this is the fifth and final part of a story arc, and it just won't mean anything to you unless you've done the others. It is a fairly typical Wadjet Eye game - good characters, a deep, rich plot, great music and some lovely art that mixes modern with retro styles - and it comes with the flaws you expect from adventure games, i.e. moon logic and a rigid progression structure... ah, whatever. It doesn't matter. If you liked the earlier Blackwell titles, this will cap the story for you and you just... have to. Seriously. BUY IT.
This Review make me sad (nearly sick). Its the last part of a long story that was break in 5. Now it ends, when it gets so good. The Story is fine even with their still questions about Gavin, Benjiros Group and the Devil that show in 1 game. Kendra, Lia, Heather even if its only a game you feel with their bad destiny even if Kendra comes in her personal heaven. The story brings some new paths and elements, nice. The game is a bit longer then the others and if you play for achievements you can enjoy the game 2 times. Steam Cards as well. I thank for the 5 parts, the whole story, the design, the atmosphere, the 5 perfect games, 500 % and many achievemens and really lot of fun in this puzzles. Sure its not 5 master pieces, its not so unique, but it has his master piece if you put all 5 parts together and the end is cruel but great. So i give the game 9.3 Points. I really will be miss it. I
Epiphany is the 5th and final game in the Blackwell series and perhaps the best Wadjet Eye Games adventure game that Dave Gilbert has made to date. The most notable features are: From Deception we already know that the stakes are much higher this time. Rosa's actions do not go unnoticed - she is one of the Bestowers out there, a term applied to spirit mediums. As usual, the prologue section starts with an investigation and when you think Rosa can save the ghost in question a hidden force rips it apart. This immediately sets the tone as Epiphany includes way more losses than its predecessors did. It's nice to see how these games can show something new graphically with each new episode. Here special mention should go to the vistas of New York we see at nighttime - green is an important colour for the background and once more we have the opportunity to turn on the commentary mode. This

Somebody's got to do it...

Create no more than 450 footprints

Finish the game in commentary mode (from the first screen till the last)

Find a secret room

Blow on everyone you can find

Learn a long kept secret
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