
Treasure Adventure World is a metroidvania platform game set in a fantasy world of islands, magic, pirates and secrets.
Set sail for adventure with a paper hat on your head and a magical shrinking boat in your pocket, in search of legendary treasures! Solve tricky puzzles, battle formidable foes, piece together clues and dig up secrets to uncover your own shrouded history as you explore this sprawling open world.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Russe | |||
| Anglais | |||
| Allemand |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Rarely do I buy games on launch day, but this time I couldn't let it pass. A chance to support the developers of a long awaited revision of a game which made me love the world it had built. It had a bit of Cave Story, a bit of Knytt Stories, a bit of everythign I loved and was easy to see how much love went into the game. Fun, inmersive, addicting! If it has just a bit of what made the other great, I am pretty sure it will be a ride never to forget. Thank you to all the people involved for bringing this game to life, I'm sure your hard work will show! Lets explore!!!!!
Treasure Adventure World is a side scrolling adventure game with heavy metroidvania elements. Basically you are and adventurer sailing around trying to collect all of the "Legendary Treasures". There are a dozen or so islands that you visit along the way, each with areas blocked by various abilities you will obtain through out the game. You will have to keep returning to these islands as you progress and are able to access these previously inaccessible areas to further the story and unlock new abilities. The progression and game play is probably more comparable to a Cave Story than a Metroid, but the overarching metroidvania features are present. Pros: - Cute art style. Looks good in motion and fits the vibe of the game perfectly. - Variety of puzzles to solve keeps things interesting. - Great sense of exploration with many secrets and treasures to find. Cons: - Platforming is a bit f
It pains me to say this, especially as it struggles to break back into the limelight after something like 7 years in development -- but while Treasure Adventure World is an impressive facelift on the original freeware game, most of the core design issues that ultimately drove me to stop playing the original are still present, and bring down the experience just as much now as they did then. The controls are a bit floaty. The hanging metal loops used for platforming have a hitbox juuust small enough to slip you up from time to time and cause you to redo entire sections of climbing back up. There's an odd dissonance where those sorts of faults felt more normal in a no-budget game with a much shorter development time, and seem more pronounced when present in a remake alongside professional art and music work. But most egregious of all, the way the "open world" nature of the game is handled
Treasure Adventure World might be the best puzzle-platformer I ever played. It has this enormous open world with power-up based progression and all kinds of mechanics. Very unusual for a kid friendly game. It sort of combines a casual platformer with enjoyable features from Metroid and Elder Scrolls. The environment looks cartoony but it has a day/night cycle. You might actually have to wait for people to wake up before you get the quest (in a 2D platformer of all games). I mean it even has weather changes. As you explore one of many islands you will find new abilities that will allow you to unlock new locations. While the game is not very focused on difficulty or combat, it does a great job of capturing the thrill of treasure hunting. Exploration, Puzzles and Difficulty This game was definitely not designed for that "hardcore gamer" or punishing difficulty. It is not so much about t
Follow our curator page: OCG-Curations if you like and want to see more reviews like this one. Overview Treasure Adventure World is a fun metroidvania that embraces the spirit of exploration. The game even incentivizes exploration by scattering bits of extra lore and collectibles in hard to reach, yet achievable, places along the way to larger objectives. The story is one of the best I have experienced in the metroidvania genre. The world building is exceptional and the player’s story in this world is also great. The art is beautiful and crisp. I never got tired of looking at it. The sound design is average, but the music is top notch. Game Breakdown Gameplay: The gameplay is standard metroidvania fare. The player has a two dimensional character with puzzles, combat sections, and upgrades required to access new areas. The combat is pretty average. The player must wait for his hook to
TL;DR: You're gonna hit that wall again and again. Pros: - The author clearly loves the genre and its history. - The world is cute and reasonably immersive. I particularly liked my first trip to Daunasal, though it ended a bit abruptly from a plot perspective. - The level design is interesting and heavily encourages reexploration. - The puzzles themselves are fine and scratch that platform puzzler itch. Cons: - The controls aren't great, especially if like me you can't get your D-Pad to work and have to use a stick. "Pick up the mushroom...NO PICK UP THE MUSHROOM NOT PULL OUT YOUR FRIGGIN FLASHLIGHT" - The world design is a little *too* interesting and *too* heavily encourages reexploration. If you get stuck figuring out what the next thing you can do is, there's a good chance you'll spend hours and hours just figuring out *where* the next thing is (which may or may not be indicated by
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