
A shooty, slashy, RPG-y game mixing retro and modern sensibilities. A blend of influences from Gauntlet & Smash TV to Zelda & Angband, battle ASCII creatures in colorful areas & free letters to return language to the village.
Ampersat is a shooty, slashy, RPG-y game mixing old-school/retro and modern sensibilities. A blend of influences from Gauntlet and Smash TV to Zelda and a dash of Angband, this is a handcrafted adventure with much appeal to fans of Roguelites. A labor of love from a solo developer, Ampersat distills some favorite childhood gaming experiences into a fresh, fun hybrid that sees you killing a lot of monsters, finding a lot of loot, freeing captured letters (um, what?) and growing from a world-weary warrior mage into a powerful smashing/blasting machine!




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Spagnolo | |||
| Italiano | |||
| Polacco |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I wish I could give a neutral rating, but I'm leaning more towards negative. Not because the game is bad; It's actually fun, but please for the love of god update your game for the first time in three years and let me change the keybinds. It feels like the developers just kind of dropped this and walked out, never to update it again.
If you like twin stick shooters, you'll likely enjoy this. The music is enjoyable, the premise is interesting and fairly unique, the art is both simple and elegant. You run around, shoot and stab at letters, crawl dungeons, upgrade buildings, and sell loot. Each letter behaves slightly differently. A lot of them are fairly easy to deal with, but I'm not too fond of those J's.
The thing I want to praise most about this game is the difficulty curve. At first, you think you're too slow/weak, then you start to power up and life is suddenly better. Similarly, you run into a level or specific puzzle that seems too tough, but with a little perseverance, you find a way through. Or, you get slaughtered by a type of enemy that appears way too strong...until you power up some more. The designer has obviously beaten their creation many times using the various possible builds in order to be able to make the components *just* difficult enough that they are challenging but never game-spoiling. As a result, every bit of progress feels properly earnt - very satisfying!
roguelite action RPG with retro ASCII graphics, focused on combat and character development First of all, I would like to say that I have great respect for the creator because this game was CREATED by one person and the content is really huge. The game is not perfect, but I give it a positive review for the effort put into it ✅There is a lot of monster variety, as there are as many as 50 of them ✅Diverse location features such as dungeons, towers, wells, etc. play different roles in the game's ecosystem ✅Dynamic camera transitions, meaning smooth transitions between worlds ✅50 hand-crafted levels ✅The graphics are fine ✅10 bosses ✅Ability to take on levels in any order ✅Fair price for a job well done ❌Poor combat, no combos, animations, spectacular hits, blocks ❌No saves at any point in the game ❌Nightmarish economy system, upgrades are very expensive and not powerful enough to just
Very interesting game, worth a try and will keep you entertained for a good few hours at least.
A small but rich indie game with its own special atmosphere and interesting mechanics. Grab it while it's still free.

Beat the Well's 100th level

Gain all Perks

Capture all Bonus Words

Fill the Bestiary

Open the Portal to Lord Z

Make the Gem Merchant appear
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