

Gravity Circuit is a flashy action packed 2D platformer in the spirit of console classics. Follow Kai, a lone operative war hero who harnesses the mysterious powers of the Gravity Circuit, on an adventure in a futuristic world inhabited by sentient robots.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Simplified Chinese | |||
| Traditional Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I'm gonna pretend that this was the true spiritual successor to Megaman instead of Mighty No. 9.
Gravity Circuit feels as if someone has found a lost cartridge from an alternate universe where the platformer genre didn’t die out but continued to evolve for another 30 years. While other games tell me about the fate of the world, robot politics, and the meaning of artificial intelligence, Gravity Circuit offers a more effective approach: — See a problem? — Hit it. And you know what? It works.
It's pretty good. It's kinda like Mega Man Zero gameplay, with Mega Man X type story beats, and Mega Man Classic visual aesthetics. also a bit of Kamen Rider vibes? it's a run and gun platformer with grapplehook mechanics. If you're the type of person that likes Grapple Force Rena, Double Cross, Brock the Crocodile, or Starbuster, you will probably have a fun time with this. Pace yourself though, the levels are little on the long side for the genre.
What if Mega Man had hands instead of lemons
It's a mega man zero clone that is very good and responsive. Hard mode isn't the best tuned so maybe stick with normal.
well if capcom isnt gonna do it

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