
Alien: Isolation is a survival horror game based on the Alien franchise. As Amanda Ripley, daughter of Ellen Ripley, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked population and an unpredictable Alien. You must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission but to simply stay alive. In addition to the main story mode there's Survivor mode in which the player needs to escape from a specially designed map fulfilling secondary objectives along the way, while being aggressively hunted by the alien. This mode includes online leaderboards.
Fifteen years after the events of Alien, Ellen Ripley’s daughter Amanda enters a desperate battle for survival on a mission to unravel the truth behind her mother's disappearance.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I see this game is on sale for $2 For anyone who is wondering today (04-26-2020) --- buy it I got 25hours out of it. Solid story and perfect atmosphere. Definitely a bit nerve rattling ... well worth the $2 in these troubled times :-)
Well, watched Alien Romulus last night at it somehow reminded me of this masterpiece and it bothered me, that I hadn't written a proper review about it. Not that it would be necessary, since almost every single person who has played this game calls it a masterpiece or one of the best horror games of all time. It is so well written, looks still astonishing in 2024 thanks to the Cathode engine, and gives you so much fanservice, that you cant help but watch every single Alien movie created after you've started playing this game. Reminds me of watching Deadwood when Red Dead Redemption 2 was released. Some games do that with you..... You are looking for the best video-game adaption of a movie in history? Well, enjoy your stay because this is as good as it gets. edit: F*** IGN, We haven't forgotten. 10/10
Beautiful game not without its flaws. But even after 6 years since its release, the attention to detail and overall integrity of the gameplay experience remains unmatched by most. The level of detail that went into the alien AI is incredible. Though it's "learning" is not a full-scale machine learning algorithm, SEGA built a much lighter-weight system that behaves just as well. To the casual player, the xenomorph latches on to your strategies and ensures the player doesn't brute force a level the same way over and over, for an incredibly immersive survival experience. Notable flaws to mention for the casual player: - The humans never run out of ammo. - Nightmare mode, though a fun challenge, was not scaled perfectly. Lockers are useless, and revolvers do far too much damage compared to shotguns - The game acts weirder the more times you load a save (without restarting the game) leading
I tried to run but the Alien was faster and it killed me. I tried to sneak but the Alien spotted me and it killed me. I tried to hide but the Alien eventually found me and it killed me. I shot the Alien but it shrug off the bullets (and it killed me). I scared the Alien away with fire. But it came back after few seconds and it killed me. I tuned down the difficulty level and the Alien now kills me a bit less frequently. I constantly stare at the motion detector. I'm too afraid to move and too afraid to stay in one place. There are not enough save stations, there is not enough safety. There is just Alien. Somewhere. Waiting. Hunting. Oh, there it is...And it killed me (again). This game shows what Alien franchise should be all about.
If you feel miserable and depressed, make yourself a therapeutic session with this game. After ending it, you should feel that your life is actually good. You are not trapped on a space station where giant monster tries to kill you in all bloody ways, you don't have to crawl and watch with fear every single vent, jumping on your chair on every steam hiss. You're life is great and still you have some opportunities in front of you and you are safe. Go outside, smell some flowers and enjoy the sunny day on planet earth... while you can.
If there’s one game this year that I absolutely must give my faithfulness award to, it’s probably Alien: Isolation. I’m honestly having trouble thinking of a team of developers who clearly love the source material of their game and want to pay it an honest respect *more* than the developers behind Isolation at Creative Assembly. So much so that absolutely nothing is misplaced, although a few things are mishandled. Everything in Isolation is almost perfectly sculpted and placed to the point where you never have your immersion broken or get taken out of the story, and it’s crystal clear that Creative Assembly wanted to paint Ridley Scott and H.R. Giger’s original vision in a way that did it honor. And they have. The largest parts of that immersion can be boiled down to three features: graphic design, audio, and mechanics. Graphically, the game is absolutely stunning. Isolation aims to rec


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