
Tank Operations: European Campaign is a turn-based, tactical wargame featuring a dozen nail-biting historical scenarios set on the diverse battlefields of World War II. With more than 50 faithfully-rendered, authentic military combat units, along with sabotage options and the need to manage your supply chain, the game will keep armchair generals occupied for hours in realistic combat scenarios.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Anglais | |||
| Allemand | |||
| Français |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Lots of potential, but it was rushed out the door pre-beta to get it on the virtual shelves by Christmas. So we got to beta test it, only to find the devs stopped fixing bugs around February. Some are real show stoppers, some are just annoying; visit the forums if you want to see a few pages' worth. I should point out there is absolutely no realism here; it's a toy, nothing more. Modding might be able to breathe some life into it, but at this point it's obvious they've washed their hands of it.
Not terrible, but a far cry from things like Allied Corps. If you're completely out of WW2 strategy games I'd say go for it, but if not you can do a lot better for the money.
The game is pretty good, but has some issues. Looks like it was rushed into release with all that it brings. Technical issues (seems like the game suffers from a memory leaks, as it started to lag/freeze and act unresponsive after an hour or so into playthrough) and poor AI being the most critical. Some gameplay mechanics and GUI are also not thought through well enough. On the bright side - game looks really well, nice GUI and unit textures, maps look great, game is really appealing visually. It also has some interesting gameplay mechanics, like carriers, naval warfare, supplies. The game is certainly good, but it could use some additional 3-4 months of polishing and debugging.
Terrible. Could not match even to a 10+ years old Panzer General. I am trully sorry for the money spent for this.
The concept is excellent. reminds me of panzer general. But the implementation is horrible. The game play is not smooth. The map, tooltips and unit info are more irritating than useful. The map scrolling leaves much to be desired. When I end my trun the game some times refuses to let me issue any orders to my units. The mission objectives and tutorials are not clear (possibably a bad translation). Several images are still in german. The number of unit types available and the unit balance is very poor. Come on people made a better version of this game in 1994! seriously do not waste your money, download panzer general (its abandonware) and run it off dosbox. You will find all that this game has to offer there and more.
This is deep strategy with an eye for detail. In a lot of ways it's like a turn-based RUSE, but with much more realism and time to think. I have read a lot of negative reviews that say the game is too hard. Oh, poor babies! You think invading Axis Europe was easy? Hell no! So you can't take out the shore batteriess with ships or artillery? Maybe that's exactly what they were desiogned to resist! Oh no! What ever will we do? How about you use your dive bombers? Now there's an idea! This is exactly what makes the game great! You absolutely HAVE to rule the skies before even attempting a land-based advance. My only real criticisms are: management of your aircraft squadrons is a bit messy, and generally a warning needs to be displayed if aircraft are low on fuel. Also, There needs to be a warning that tells you if you have forgotton to move and fire with any unit when you press 'next turn'.T
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