

Mortal Shell is a ruthless and deep action-RPG that tests your sanity and resilience in a shattered world. Your adversaries spare no mercy, with survival demanding superior awareness, precision and instincts. Possess lost warriors, track down hidden sanctums of the devout, and face formidable foes. "Awakening as an empty vessel, you will enter into a shattered and twisted world where the remains of humanity wither and rot. Implored to do the bidding of the mysterious “Dark Father”, you must traverse this tattered landscape and track down hidden sanctums of devout followers. There, in Mortal Shell’s most hallowed grounds, you must overcome formidable foes and harvest the sacred glands. You won’t be truly alone when the dead litter your path: Scattered across this land are the remnant anima of lost warriors who can be inhabited to gain their unique abilities and knowledge of weapons. The Dark Father is desperate for you to complete your task — but to what end? Discover “Shells” to Suit Your Playstyle - The lost remains of defeated warriors are yours to unearth. Awaken these Mortal Shells, occupy their bodies and significantly widen your understanding of different forms of combat. Inhabit a Shell that best fits your style and utilizes their own unique mastery of skills and weapon upgrades. Iron Sharpens Iron - Combat is strategic and deliberate. Survival demands superior awareness, precision and instincts. You must commit your sword only when an opportunity opens. Calculate your parries to unleash devastating counterblows. Non-linear Campaign - Draw your own path across marsh-infested lowlands, through a gargantuan cathedral of obsidian rock, and into an ancient crypt frozen into the crest of a mountain. Deep Upgrade Paths - The stronger your connection to each Mortal Shell grows, the better you can harness their innate talents. Craft unique upgrades, sharpen your blade with acid, and study dark arcane abilities that imbue your attacks with supernatural devastation. Face Haunting Foes - Your path is guarded by desperate adversaries, devoted to inscrutable gods. Behold creatures both pitiable and grotesque, but do not let fear halt your journey. Muster your courage and face them down. Developed by AAA Veterans - Mortal Shell has been developed by a coalition of seasoned veterans with an unbridled passion for the soulslike genre."




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I initially found my way to this game from some negative comments I heard from a well known souls streamer, and grabbed it on sale, expecting very little from it. However, after a couple of playthroughs, I have concluded this is actually a very solid souls-like with a unique style of its own that you wont find in a Fromsoft game. Firstly, the combat - It can be a bit clunky and unintuitive, but once you become proficient with the harden ability and adapt to the flow of combat, it is a great deal of fun. Some of the weapon abilities truly made me laugh with glee in a way I never did in 200 hours of Elden Ring. For example, the hammer and chisel has a special attack where your character, with great flair, throws up the chisel and strikes it with the hammer, propelling it as a ranged weapon at your target. If it kills the enemy, it will ragdoll its model through the air and pin it to the w
This game starts like a masterpiece. At the beginning everything feels right for a dark souls fan: - gloomy dark fantasy setting - checked - atmospheric castle with very enigmatic npcs - checked - spot on super dark and brilliant voice casting - checked - creepy village opponents and beasts - checked - Dark Ambient Gloomy soundtrack by Atrium Carceri - checked - After few encounters with enemies this feeling - "my god that is hard I need to GID GUD" - checked Also something new that tells you this isnt just another dark souls copy - Interesting concept with shells - checked - Hardening mechanics and overall quite different fighting system - checked - NO bonfires - checked - No fast travel - checked - No estus flask - checked BUT... Then you bite into the game and shortly after you realise it suffers from many problems. A lot of things you initially thought were brilliant turn out to be
I want to start this review off by saying that I find it very hard to believe that some of the people who left a negative review on this game have ever played or finished a Dark Souls game. There are generally good criticisms of the game and I understand why some people have issues with it, such as performance issues, enemies turning around fast, or some of the enemies randomly appearing out of no where, but there are people who put .4 hours into the game and call a quits and refund because the enemies and the game mechanics are not exactly like Dark souls, or is too hard and unforgiving. Also there seems to be a significant amount of negative reviews on Steam because the game released first on Epic, so much so that when I opened steam to buy it I was surprised by it being "mixed", I had to actually read the reviews because I thought there was something dangerously wrong with the steam
I saw this game go on sale for $1.50 and wanted to try it, remembering hearing decent things about it a couple years prior and seeing the kickass sequel trailer during SGF. I put a good few hours into the game and I can't say I fully enjoyed it. I'll start by saying this game does a lot of things well and has several good, innovative ideas, like swapping between different bodies with different stats to make your "build", or needing to consume items to figure out what they do, and then consuming enough of those items to increase their potency are both genius. The environments look stellar for how low-budget the project is (compared to its contemporaries) and other small things like the bear traps are a nice touch. Other things, like the story not being all there and the shoddy dialogue and voice acting are forgivable, those just being the nature of small projects and soulslikes alike. My
MS is one of those games with very divisive opinions. You have people who absolutely hate it and some who love it to death. Then there is my personal worry of playing a Souls like game. I’ve completed two 2D ones (I’m not sure if they count) and tried a bunch of 3D demos. I haven’t really gotten into a proper (3D) one. The difficulty of Souls games along with the demo of Lies of P always intimidated me. 35 hours later, I’ve 100% completed the main game including the achievements. I’ve come to the conclusion that MS is a very misunderstood game for various reasons. One of them is the game itself giving a very bad first impression. I felt it myself and I was doubting my purchase initially. The game just kind of throws you in its world with very little handholding or any basic info with how things work or which direction to head towards. The main hub world has many branching paths to the p
So, Mortal Shell. I am a huge souls(-like) fan and I played Mortal Shell for the first time June 22, 2022. But only for 73 minutes. That was it. I don't remember what it was that made me not want to play this, but apparently it didn't catch me. Fast forward to now (2026). Was watching the Iron Pineapple Video where he featured Mortal Shell II. I knew that it would be released but didn't really follow it too much. But IP's Video convinced me that Mortal Shell II will be a great Game. Combat looked fantastic, Graphics looked good, environments and bosses all seemed varied and I just had a feeling that I needed to play it. So I pre-ordered it on a whim. And I just had to play Mortal Shell and this time finish it, before I would even think about playing the second one. I am weird like that, I always need to play in chronological order whenever possible. And I did. Finish Mortal Shell that
Unlock all Shell Shades for The Virtuous Cycle
Complete a run in The Virtuous Cycle with the Dark Form Obsidian Shell Shade
Beat all variations of the Dark Shells in The Virtuous Cycle
Return all seeds to Twin Sister and break the Virtuous Cycle
Return a seed with Hadern in The Virtuous Cycle
Acquire 100 instincts in one cycle
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