
Build an idyllic 19th century Mediterranean town and help it flourish into a prosperous city. Freely place and customise each element to create the perfect home for your growing population in this cozy city builder from the creators of Station to Station.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Russe | |||
| Anglais | |||
| Allemand | |||
| Français | |||
| Espagnol | |||
| Polonais |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This game was the only thing I'm able to do on the computer after a very bad burnout at work. I couldn't open my computer for months, but I was watching some playing on yt and I decided to give a try. It's literally helping me to heal.
THIS GAME IS TOP TIER! the only thing i would change is adding a ctrl Z option to fix mistakes when building. The progression is smooth and the actually planning and decoration is the best ive seen in a game, im addicted.
I placed a single house down and I spent nearly ten minutes making it as perfect as possible, only to realize thereafter that I had 50 more houses to decorate. And that I have several sections in my town to add lovely trees, and bushes, and benches, and lamps, and all sorts of neat stuff. Next thing I know, it was 4am in the morning. How the hell is it this good on early access??? 11/10
This game accomplishes what a lot of "cozy" games fail to do. Many "cozy" games are mostly just a digital "toy." Because there's always an intrinsic conflict between things being "cozy" and the constraints placed on "games" that give you purpose in your actions. This game threads the needle to give you things to do with enough gentle pressure to not feel the stress of the need to move the game forward. But there IS a game here and it's nice. You can also feel satisfied with the construction and layout of your little town. It's a nice time.
[Edited 10/14/2025] The game is very good. So much freedom to build whatever you want. Overall positive review that I'm not even going to mention the Pro's. The whole game is a Pro. So here are my complaints. Main complaints though: - can't adjust map size. Or there aren't any larger maps. - Can't edit terrain. The first career map has a section that's PERFECT for towers and other parks and what/not, but residents cannot walk up the path/warehouses don't connect over the terrain, even though paths are placed. Minor setback, though still annoying. - No mod support. I can already see creator packs of furniture mods, vehicle mods, house mods, etc. - No prefab support. I'd like to be able to blueprint my houses that I create and put them in their own "Randomize" order. - No Bridges/stairs. - No ability to terrain edit, again. It doesn't have to be much, but it'd be nice to adjust some stuf
A really cute and fun city game with one very big flaw: It's too much city and not enough town in terms of game mechanics, but too much town and not enough city in terms of aesthetics. The game starts as a town builder and turns into a city builder really really really quickly, whether you want that to happen or not, but once you get there the city decoration is very lacking. You're encouraged to have more people move in ASAP so you can get more money and research. Pretty standard city builder stuff, but for a game like this that is trying to focus on letting you be creative and decorate, it feels like there's very little breathing room in the progression system to encourage that in a town-setting. Not only are the areas of effect for many buildings miniscule, but the transportation and warehouse system actively punishes you for not building close together by requiring more workers to
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